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by tersibolbahabs
Oct 8, 2021 19:46:48 GMT -6
No New Posts General

Discussions, news, updates, etcetera.

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by tersibolbahabs
Oct 8, 2021 20:04:25 GMT -6
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by tersibolbahabs
Oct 8, 2021 19:49:44 GMT -6


Board Threads Posts Last Post
No New Posts Eastmarch

The cold, mid-eastern hold, full of forests and wildlife. it shares its borders with Morrowind, therefore seeing the majority of Dunmer traffic through Skyrim.

Sub-boards: Windhelm, Kynesgrove, The Ghost Sea (eastmarch)

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by tersibolbahabs
Oct 8, 2021 19:40:49 GMT -6
No New Posts Falkreath

The southernmost hold with Falkreath as its capital.

Sub-boards: Falkreath, Helgen

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by tersibolbahabs
Oct 8, 2021 19:37:55 GMT -6
No New Posts Haafingar

Haafingar is the smallest Hold in area. Appears as most remote, on the northwest coast peninsula. Seperated from Hjaalmarch by Karth River and Reach by mountains. Rocky and mountainous though lower lying areas have forests.

Sub-boards: Solitude, Thalmor Embassy, Dragon Bridge, The Ghost Sea

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by tersibolbahabs
Oct 8, 2021 20:13:20 GMT -6
No New Posts Hjaamarch

In the north at the mouth of the Karth River. Morthal lies near the centre of the hold. The hold is bordered by four others. Terrain is covered by wetlands, marshes, and swamps

Sub-board: Morthal

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by slatdovivetnigs
Oct 14, 2019 18:05:45 GMT -6
No New Posts The Pale

Lies in central north and goes to the coast near Dawnstar. The hold borders Hjaalmarch, Whiterun, Winterhold, Eastmarch. Most of the region is treacherously cold, with almost the entire hold being snowy winter tundra. Only the southernmost part of the hold.

Sub-boards: Dawnstar, Dawnstar Sanctuary, Anga's Mill

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by tersibolbahabs
Oct 8, 2021 19:52:44 GMT -6
No New Posts The Reach

Covers western border. Called the Highlands of Skyrim. Rugged environment with few flat clearings, juniper trees and rich in valuable ores, especially silver. Surrounding holds include Whiterun, Haafingar and Falkreath.

Sub-boards: Markarth, Karthwasten, Druadach Mountains, Karthspire

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by tersibolbahabs
Oct 8, 2021 19:58:33 GMT -6
No New Posts The Rift

The Rift is in the southeast. Major settlements include Riften and Shor's Stone. Its capital city, Riften, is home to the Thieves Guild.

Sub-boards: Riften, Ivarstead, Shor's Stone, Velothi Mountains

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by tersibolbahabs
Oct 8, 2021 20:07:19 GMT -6
No New Posts Winterhold

Is in north-east corner. A vastly cold region, most of the hold is covered in snowy tundra plains and high mountain ranges. The surrounding holds are Eastmarch, to the south, and The Pale, to the west.

Sub-board: Winterhold

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by tersibolbahabs
Oct 8, 2021 19:43:47 GMT -6
No New Posts Whiterun

Central hold of Skyrim. Names for the capital. Mostly boreal plants, sparse tundra, rivers, and houses Throat of the World. The White River divides the region. Ideal farmland to west. Mountainous in east. Sparse plains in west.

Sub-boards: Whiterun, Throat of the World, Riverwood, Rorikstead

79 261 White River Watch
by KennethordeW
Jan 21, 2022 18:57:20 GMT -6


Board Threads Posts Last Post
No New Posts Rockjoint Island

Located to the far northeast of Skyrim, Rockjoint Island is a small island frozen over and devoid of any life save the occasional horker.

Sub-board: Japhet's Folly

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by lolirahtalkpres
Jun 3, 2021 6:06:15 GMT -6

Daedra Realms

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No New Posts Hircine's Hunting Grounds

The Hunting Grounds are the realms of Hircine in the plane of Oblivion. Being seemingly endless, the plane features puzzling rooms and mazes inhabited by vicious creatures such as bears, wolves, werecreatures, and Daedra.

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